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This companion to C++ How to Program, Second Edition -- the world's most widely used C++ textbook -- carefully explains how to use Microsoft's Visual Studio 6 integrated development environment (IDE) and Visual C++ 6 to create Windows programs using the Microsoft Foundation Classes (MFC). Key topics include: Win32 and console applications; online documentation and Web resources; GUI controls; dialog boxes; graphics; message handling; the resource definition language; and the debugger. The book includes 15 "live-code" Visual C++/MFC programs with screen captures; dozens of tips, recommended practices and cautions; and exercises accompanying every chapter. This book is part of a family of resources for teaching and learning C++, including a Web site with the book's code examples, an optional interactive CD-ROM (C & C++ Multimedia Cyberclassroom), and more. For anyone interested in developing with Visual C++ and MFC.
The signature style of this book can be found in high-level, detailed use of Visual C++ and MFC along with a series of simple exercises. Despite its short length, the book is filled with specifics, including key terms, dozens of problems, and generally good coverage of MFC basics in a concise format.
Overall, the authors avoid using the various wizards in the Visual C++ environment and concentrate instead on do-it-yourself coding and discussions of key MFC classes and principles. The book includes a quickly moving tour of MFC, from basic window classes, event handling, and programming with basic control classes and graphics. After working through the examples, any C++ programmer will become familiar with the basics of MFC for client-side development (though database programming, ActiveX, and Internet development get no mention here).
As a concise tour of traditional client-side application development using MFC, this book fills a useful niche as a handy source for getting acquainted with MFC programming quickly. Provided you have some previous C++ knowledge, this text can definitely introduce you to the fundamentals of MFC development. --Richard Dragan
Topics covered: Visual C++ IDE basics, debugger, introduction to MFC, resources, menus, dialog boxes, mouse and keyboard message handling, MFC control classes, graphics, timers, bitmaps, and fonts.
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