Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series)

Cover image : Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series)

商品情報

ASIN
0131687425
発売日
2005-08-03
Amazon.co.jp(Japan)の商品情報
Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series)
Amazon.com(USA)の商品情報
Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series)
Amazon.de(Germany)の商品情報
Fundamentals of Math and Physics for Game Programmers with CDROM
Amazon.fr(France)の商品情報
Fundamentals of Math And Physics for Game Programmers
EAN
9780131687424
ページ数
576ページ
制作者
Wendy Stahler
商品種別 ( Product Group )
Book - ペーパーバック
レーベル ( Label )
Prentice Hall College Div

Amazonのエディトリアルレビューより

Product Description
Fundamentals of Math and Physics for Game Programmers teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement

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