Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)

Cover image : Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)

商品情報

ASIN
0787975222
発売日
2005-05-19
Amazon.co.jp(Japan)の商品情報
Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)
Amazon.com(USA)の商品情報
Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)
Amazon.de(Germany)の商品情報
Engaging Learning: Designing e-Learning Simulation Games: Designing E-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)
Amazon.fr(France)の商品情報
Engaging Learning: Designing E-learning Simulation Games
Amazon.co.ukの商品情報
Engaging Learning: Designing e-Learning Simulation Games: Designing E-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals (Hardcover))
EAN
9780787975227
ページ数
240ページ
制作者
Clark N. Quinn
Marcia L. Conner
Marcia L. Connor
商品種別 ( Product Group )
Book - ハードカバー
レーベル ( Label )
Pfeiffer & Co

Amazonのエディトリアルレビューより

Product Description
Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience. Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn Learning, a system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.

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