Introduction to Game Development (Game Development Series)


商品情報

ASIN
1584503777
発売日
2005-06-30
Amazon.co.jp(Japan)の商品情報
Introduction to Game Development (Game Development Series)
Amazon.com(USA)の商品情報
Introduction to Game Development (Game Development Series)
Amazon.de(Germany)の商品情報
Introduction to Game Development (Charles River Media Game Development)
Amazon.fr(France)の商品情報
Introduction To Game Development
EAN
9781584503774
ページ数
978ページ
制作者
Steve Rabin
商品種別 ( Product Group )
Book - ハードカバー
レーベル ( Label )
Charles River Media

Amazonのエディトリアルレビューより

Product Description
Based on the curriculum guidelines of the IGDA, Introduction to Game Development is the first book to survey all aspects of the theory and practice of game development, design, and production. The book, which might be used as a text for introductory courses or as a comprehensive reference for game developers and designers, is divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming (Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games. Twenty-seven of the leading game developers, programmers, and designers have contributed chapters that discuss state of the art principles and techniques from the game development industry. The accompanying CD-ROM covers tutorials, animations, images, demos, source code, and Microsoft® PowerPoint lecture slides that reinforce the concepts presented in the book. This is a must-have resource for anyone looking to understand the entire game development process.

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